A good action scene is almost like a miniature story unto itself. I particularly enjoy writing action (I like writing dialogue too), and I have a pretty simple approach to it. Action is conflict, and conflict is the crux of what drives a narrative forward.
I use a rather simple formula when mapping out and choreographing my action sequences. It’s really just a matter of figuring out your character’s immediate goal, then asking yourself what could possibly go wrong within the parameters of the setting and situation your character is in, and making that scenario happen. After that, you have your character react to the situation, and then your situation reacts to your character’s action. This is one of the few instances where Murphy’s Law is your friend.
Whatever the worst thing that can happen to your character is in that moment, make it happen. Then you have to figure out how your character can overcome that problem, after your character has overcome that small setback, make something else go wrong. Rinse, wash, and repeat until your character either works his or her way towards accomplishing their goal, or it becomes clearly evident that there is no way they can possibly, logically complete their task. Then you go inside that character’s head and record his or her thoughts and feelings during this whole sequence. That way you get to relay how high the stakes are in that character’s mind.
Keep your sentences relatively short, because that speeds of the pace of the story. Also, writing with some uptempo, aggressive music in the background helps set the mood too. The goal is to have your reader constantly thinking “Wow he’s in a tight spot! how’s he gonna get out of this?”
Let’s break down each step of this process.
1. Your character’s immediate goal.
This does not have to be some large or grandiose goal. You’re writing a scene, not a book. The goal can be as simple as getting from one end of a room to another. Just ask yourself what the character needs to right now, and how do they intend to accomplish that goal.
2. What could possibly go wrong?
The key here is putting an obstacle in front of your character that will not only inconvenience them, but prevent the goal from being accomplished altogether. Remember that you’re writing drama here, so trivial obstacles won’t be enough to keep the reader’s attention. Go Big.
3. Make the worst case scenario happen.
This is where the rubber meets the road. Take into account the setting and situation so that your obstacle happens organically. You don’t want a dude trying to go to the store, and then have some aliens come out of nowhere shooting lasers at him if you didn’t set up that possibility earlier in the story. The obstacle has to be logical, and you have to be fair about it: there has to at least appear to be a solution to the obstacle that the character can get to, even if they have to do some thinking and problem solving to get to it. The guys that write MacGyver always made sure that whenever MacGyver needed to cobble something to get out of a fix, the necessary ingredients to do so were within reach.
4. What does your character do about it? And what is going through their mind as they do it?
Writing your character’s response is the crucial element of
moving the narrative forward. Be sure to stay true to your character’s
personality and mode of operation. A character that is a planner reacts
differently from one that is used to thinking on their feet. You want to make
sure the actions are consistent and fluid within the setting. Make sure
everything flows.
The thoughts and emotions going through your character’s mind is also crucial.
The reader wants to see how that person’s mind is working their way through the
dilemma. That will give a lot of insight into your character’s personality and
thought process. It also lets the reader know what the stakes are and how
important it is to the character to figure out how to solve the obstacle.
5. Now what?
Now that your character has made their move and overcome that obstacle, the environment and situation have changed. Every action has a reaction, so this changed environment now creates a new challenge blocking your character’s path. What is that new challenge? Perhaps your heroine escapes from bondage only to now have to find her way out of the building she is being held in without being noticed by her captors. After she finds her way out of the building, now she has to figure out where she is and get some transportation to safety. What dangers are posed by the method of transportation she finds? And so on. This process repeats until either the goal is complete, or there is absolutely no way the goal can be completed.
EXAMPLE TIME: One of the scenes in Godmode features Elijah trying to escape a room full of minotaur-like creatures. His first obstacle in the maze of cubicles he finds himself in. So he has to navigate through that to find the exit. But his curiosity takes him to one experiment chamber, where he is then confronted by his second obstacle, the minotaurs. So his immediate goal of getting out of that room is met with the biggest thing that could go wrong at that moment, which was these savage beastmen looking to slaughter him. So how does Elijah react? He runs, zigzagging through the room, trying to find an exit, some refuge, or a way to fight them off. He finds the latter in the form of a dead security guard with his gun still in the holster. Now the goal is get to the gun before the minotaurs get to him. He reaches the gun…but wait, he can’t get the holster to unclasp so he can get the gun out. And the minotaurs are still coming. So what does he do to react to that? He rips the gun out of its holster and shoots at the minotaurs….and misses every single shot. Now what?
Incorporating this method should bring you some clear, concise action sequences for you to build around. Give it a try and see how well it works.
Oh and if you want to see my example in realtime, grab a copy of Godmode here.